![]() ![]() SimCity 4 was praised for being the second game in the SimCity series to primarily use a 3D engine to render its graphics, the first being SimCity 64 for the discontinued Nintendo 64DD. External tools such as the Building Architect Tool (BAT) allow custom third-party buildings and content to be added to the gameplay. SimCity 4 introduces night and day cycles and other special effects for the first time in the SimCity series. For the success of a city, players must manage its finances, environment, and quality of life for its residents. ![]() Players can zone different areas of land as commercial, industrial, or residential development, as well as build and maintain public services, transport and utilities. The game allows players to create a region of land by terraforming, and then to design and build a settlement which can grow into a city. ![]() SimCity 4: Deluxe Edition contained the original game and Rush Hour combined as a single product. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game. It is the fourth major installment in the SimCity series. SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. ![]()
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